2011/6/15 Darren Cook <[email protected]>

> > Funny the details note:
> > More time would probably favour a MCTS program,
>
> I think, at current hardware levels at least, Zen's results on KGS has
> proven me wrong on that.
>
> Darren
>
> Longer times like 40 Secs/move may produce quite optimal play that MC
program can reach. But it is the relative differences that matter. Selective
searcher like human gain almost linearly on thinking time while program
gains logarithmically.

So on short times like 10 Secs move humans do not really have chance. We
will lose in two ways: First is that time just wont allow thinking and
second is that we need physically move stone/mouse to make a move and lose
another 1 second or two there.

This is by no means different for chess either. Humans stop having fighting
chance in blitz lonf before they lost it in longer games.

So computer loses on short times a bit and a human a lot.

Petri
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