If this time system is supported on KGS - or some other server - then it is easier to justify modifying a program than if the change is needed for just a one-off tournament.
More to the point, it is easier to debug a change if it is easy to test. On KGS, a strong bot could offer to play at 2 s per move, and somebody would rise to the challenge. Strong bots are sexy now. Per long thinking times: at the moment, bots don't do very well at large-scale analytic thinking - the process which humans use to discover things like semeais. There is a marked qualitative difference between human blitz play and human slower-scale play; the slower-scale play is safer; humans will snatch an advantage if a computer fails to defend in a capturing race. Theoretically, computers could fix this problem, and destroy the human advantage, but it hasn't happened yet, from what I see of zen's play; there are still cases of snatching defeat from the jaws of victory. Terry McIntyre <[email protected]> Unix/Linux Systems Administration Taking time to do it right saves having to do it twice. ________________________________ From: steve uurtamo <[email protected]> To: [email protected] Sent: Wed, June 15, 2011 9:58:17 AM Subject: Re: [Computer-go] [Computer-go ] Congratulations to Zen! One side note: perhaps I missed something, but why would KGS need to support *any* particular time system in order for the challenge to go through? Was KGS somehow a required part of the challenge? I certainly understand that it would be more fun to watch it on KGS live, but it could be simulcast or otherwise transcribed. s. _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
_______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
