If this time system is supported on KGS - or some other server - then it is 
easier to justify modifying a program than if the change is needed for just a 
one-off tournament. 


More to the point, it is easier to debug a change if it is easy to test. On 
KGS, 
a strong bot could offer to play at 2 s per move, and somebody would rise to 
the 
challenge. Strong bots are sexy now. 


 
Per long thinking times: at the moment, bots don't do very well at large-scale 
analytic thinking - the process which humans use to discover things like 
semeais. There is a marked qualitative difference between human blitz play and 
human slower-scale play; the slower-scale play is safer; humans will snatch an 
advantage if a computer fails to defend in a capturing race. Theoretically, 
computers could fix this problem, and destroy the human advantage, but it 
hasn't 
happened yet, from what I see of zen's play; there are still cases of snatching 
defeat from the jaws of victory. 


Terry McIntyre <[email protected]>


Unix/Linux Systems Administration
Taking time to do it right saves having to do it twice.




________________________________
From: steve uurtamo <[email protected]>
To: [email protected]
Sent: Wed, June 15, 2011 9:58:17 AM
Subject: Re: [Computer-go] [Computer-go ] Congratulations to Zen!

One side note: perhaps I missed something, but why would KGS need to
support *any* particular time system in order for the challenge to go
through? Was KGS somehow a required part of the challenge?

I certainly understand that it would be more fun to watch it on KGS
live, but it could be simulcast or otherwise transcribed.

s.
_______________________________________________
Computer-go mailing list
[email protected]
http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
_______________________________________________
Computer-go mailing list
[email protected]
http://dvandva.org/cgi-bin/mailman/listinfo/computer-go

Reply via email to