Jouni Valkonen: <[email protected]>:
>Hideki: « # Using some feedback mechanism to keep WR around 50% (used in
>FudoGo and pachi?) is an another issue. »
>
>This might be interesting if it can be applied to even games. So that
>dynamic komi is adjusted, that the winratio is always slightly positive.

Usually dynamic komi is active on all games.  Otherwise, bots favor a 
half point win, which is not happy for human players.

>This way gobot would think that it is leeding only slightly and therefore
>tries always find the best move.

Yes but that leads Zen play too aggresive (ie, dengerous) moves.

Hideki

>—Jouni
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Hideki Kato <mailto:[email protected]>
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