On Wed, Dec 14, 2011 at 2:37 PM, Michael Williams < [email protected]> wrote:
> Without the 50-move rule, a single game can be arbitrarily long, right? > And so the game space is infinite. > I think both games are finite due to repetition or ko, right? Don > > On Wed, Dec 14, 2011 at 2:28 PM, Don Dailey <[email protected]> wrote: > >> John, >> >> If there were no 50 move rule in chess, how would that change the >> calculation? >> >> I ask because I don't think the 50 move rule is part of the proper game >> of chess, it's more like "touch move", time forfeit and >> other irregularities which has nothing to do with the game itself but was >> written into the FIDE rules (and probably others) as a practical >> consideration, just like "touch move" and insufficient material draws. >> In the version of GO you are comparing to you don't stop the games when >> it's obvious one side cannot make progress so the comparison seems >> arbitrary or based on a rules technicality, a rule that is even known to >> be incorrect in the sense that a game can be stopped even though there is a >> forced win. For studying the theoretical properties of games I hate for >> such factors to color the results. >> >> Don >> >> >> On Wed, Dec 14, 2011 at 1:36 PM, Robert Jasiek <[email protected]> wrote: >> >>> On 14.12.2011 17:51, John Tromp wrote: >>> > due to the 50-move rule. >>> >>> Would chess instead with superko be much more interesting for >>> combinatorics? >>> >>> -- >>> robert jasiek >>> >>> ______________________________**_________________ >>> Computer-go mailing list >>> [email protected] >>> http://dvandva.org/cgi-bin/**mailman/listinfo/computer-go<http://dvandva.org/cgi-bin/mailman/listinfo/computer-go> >>> >> >> >> _______________________________________________ >> Computer-go mailing list >> [email protected] >> http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >> > > > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >
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