On 29 mai 2013, at 19:38, Gabriel Benmergui wrote:

> Nice work Remi. Would gladly put up a link on kaya for it. Im assuming it 
> makes it into sgf? 

Yes, it produces an sgf file. Thanks for the link offer. The app. is currently 
very experimental, and maybe not ready for prime time, so I don't wish to 
advertise it too much. But feel free to link as you wish.

> 
> A great usage for this would be automatic scribes.

Yes. For those who are curious, I can give some references:

Ananta Srisuphab
An application for the game of Go: Automatic live Go recording and searchable 
Go database
http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6412186&tag=1

Teemu Hirisimaki
Extracting go game positions from photographs
http://users.ics.aalto.fi/thirsima/gocam/gocam.pdf

Alexander Seewald
Automatic Extraction Of Go Game Positions From Images: A Multi-Strategical 
Approach to Constrained Multi-Object Recognition
http://www.seewald.at/files/2007-04.pdf

Steven Scher
Making Real Games Virtual
http://users.soe.ucsc.edu/~sscher/publications/ICPR2008-MakingRealGamesVirtual-Poster.pdf
http://users.soe.ucsc.edu/~sscher/publications/ICPR2008-MakingRealGamesVirtual.pdf

I found that this problem turns out to be considerably more difficult than what 
I thought it would be. Recognizing the board is so obvious for a human 
observer, it does not seem like a difficult task for a computer. But it is 
really difficult.

Rémi
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