I keep free in sync with position so when i do play/UNDO in gogui i can inspect it with sttderr output and visualisation.
On niedziela, 22 grudnia 2013 20:48:02, Petr Baudis <[email protected]> wrote: Hi! I'm wondering how are you investigating your MC game trees? For example, I'm interested in why Pachi did not consider move X, in what branches it _was_ considered and how did the simulations that considered it end up, what are its RAVE stats, etc. So far, I have been relying on debug prints and text dumps of the tree, but they are getting very inconvenient to use for long thinking times and deep trees. My worst case scenario is developing some data format and writing a few tools for visualization and investigation of game trees, but I'd be more than happy to find out that something I could use already exists. Thanks, Petr "Pasky" Baudis _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
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