I can see how building such a gaming computer would be an interesting
project in itself but my advice to you is that you should just buy one
but Dell Surplus in the next two weeks... before Jan 31st when their
business quarter concludes. (They always dump product via the surplus
warehouse just prior to quarter's end)
You can't buy the components and OS and put it together for the price
Dell .... or anyone else... would normally charge you for a full priced
massed produced gaming computer... not to speak of the warranty they
provide ...because of the IMMENSE economies of scale advantage they
have. (And they deliver in 5 days!)
Secondly, a flow chart isn't going to save you from the very
substantial chipsets and component compatibility research task building
such a glitch free machine is going to entail.
MB's, chips, chipsets, video cards, OS's etc are not P&P. Your best bet
there would be to follow some tech sites "build a gaming computer
yourself" instructions... if you can find a current one.
And you will spend substantially more doing so than buying a
pre-manufactured outlet Dell and end up with no warranty and a noisy
machine since quiet systems technology isn't available piecemeal unless
you go with expensive water cooled tech.
Doesn't mean you wouldn't have fun doing it... :)
db
trac...@aol.com wrote:
I have a daughter that has become intrigued by online gaming. In order to
further her interest, bond with her and (hopefully) to save some money, we
want to make a family project of building a gaming computer for her.
We have Comcast Cable as an ISP. I have built a computer before
(for the office) but the details of a gaming computer needs are a bit arcane for
me. We think that we can keep the monitor (LCD) she has.
I am under the impression that we start with a case and a power
supply (400W or better). After that, I think that the component parts of MoBo,
CPU, hard drive, graphics card and operating system need to be picked as to
best compatibility. This is where my knowledge begins to lack.
Can anyone give me a flowchart process for picking the parts and
assembly that would be a good jumping off point for this project?
I know that you can always spend more money but I would like to see
options and places that we can cut corners.
I work in the entertainment business(on the audio side) and often
have to suggest upgrades to PA systems for musicians to get the most bang for
their buck. My general rule of thumb is to buy the best equipment you can
afford that is the human contact point (Best microphones, best speaker
cabinets). Is there such a "rule of thumb" in the gaming computer world?
Tracy Foust
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