Well how about that? Thanks...so it does. (Of course, if I didn't have to
do the first one the 'slow' way...!)


Thanks, Scott!

-Seth




On Thu, Jan 9, 2014 at 7:30 PM, Scott Classen <[email protected]> wrote:

> Hi Seth,
> I think if you place your first water using the "place atom at this
> position" button on the right side, then select your PDB file - all
> subsequent invocations of the "w" key will add waters to your PDB of
> interest instead of putting them in a separate PDB.
> Sincerely,
> Scott
>
> > On Jan 9, 2014, at 18:30, Seth Harris <[email protected]> wrote:
> >
> > Hi all & Paul,
> >
> > Sometime back I found or was taught or given this:
> >
> > (add-key-binding "Add Water" "w" (lambda () (place-typed-atom-at-pointer
> "Water")))
> >
> > (Probably from "Pauls-key-bindings-for-coot"...)
> >
> > I was looking for a quick way while browsing map peaks to add waters
> that the 'find waters' algorithms had overlooked for one reason or another.
> >
> > It fell into disuse, however, as I'd end up with all these waters in the
> "Pointer Atoms" object, and it would be a chore to reunite them with the
> primary pdb in question, accounting for numbering differences of already
> existing waters.
> >
> > I'd much rather replicate what the "Place atom at pointer..." + icon
> dialogue does, where you tell it which molecule you want to add to and it
> takes care of the numbering appropriately.
> >
> > So, is it simple to do this on key binding where function would be "put
> water at pointer but add it to mol 0 with appropriate incremental residue
> numbering"?
> >
> > (I tend to fire coot up from scripts, so can guarantee that mol number 0
> is the one I want to use...)
> >
> > Thanks for any tips/guidance (or flat out working answer!) or
> suggestions I go read the scheme scripting manual...
> >
> > Seth
> >
> >
> >
> >
>

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