Well how about that? Thanks...so it does. (Of course, if I didn't have to do the first one the 'slow' way...!)
Thanks, Scott! -Seth On Thu, Jan 9, 2014 at 7:30 PM, Scott Classen <[email protected]> wrote: > Hi Seth, > I think if you place your first water using the "place atom at this > position" button on the right side, then select your PDB file - all > subsequent invocations of the "w" key will add waters to your PDB of > interest instead of putting them in a separate PDB. > Sincerely, > Scott > > > On Jan 9, 2014, at 18:30, Seth Harris <[email protected]> wrote: > > > > Hi all & Paul, > > > > Sometime back I found or was taught or given this: > > > > (add-key-binding "Add Water" "w" (lambda () (place-typed-atom-at-pointer > "Water"))) > > > > (Probably from "Pauls-key-bindings-for-coot"...) > > > > I was looking for a quick way while browsing map peaks to add waters > that the 'find waters' algorithms had overlooked for one reason or another. > > > > It fell into disuse, however, as I'd end up with all these waters in the > "Pointer Atoms" object, and it would be a chore to reunite them with the > primary pdb in question, accounting for numbering differences of already > existing waters. > > > > I'd much rather replicate what the "Place atom at pointer..." + icon > dialogue does, where you tell it which molecule you want to add to and it > takes care of the numbering appropriately. > > > > So, is it simple to do this on key binding where function would be "put > water at pointer but add it to mol 0 with appropriate incremental residue > numbering"? > > > > (I tend to fire coot up from scripts, so can guarantee that mol number 0 > is the one I want to use...) > > > > Thanks for any tips/guidance (or flat out working answer!) or > suggestions I go read the scheme scripting manual... > > > > Seth > > > > > > > > >
