Sorry, this is my fault.  The Coot extension in Phenix has this line near
the beginning:

set_do_probe_dots_post_refine(1)

which ensures that the dots will be refreshed after you make changes - but
if you didn't want the dots in the first place, it's less helpful.  I'll
disable this until I figure out a smarter solution.  (There will be a new
Phenix release next week with this change - or the next nightly build.)
However, the interaction between the generic display object control panel
and the post-refinement update in Coot sounds like an independent bug,
since it's overriding your display settings.

- other Nat



On Fri, Apr 11, 2014 at 11:22 AM, nathanielclar5 . <[email protected]
> wrote:

> A delayed update...
>
> Can you explain that last comment further?  How I can turn 'Interactive
> dots' on?  I think that might solve my problem.
>
> I figured out how to turn the dots off with  'Show probe dots in coot'
> they go away, but after using refinement, or rotate/translate, they
> reappear.  Even if I turn off the dots, then disconnect the window from
> Phenix, they reappear after any model manipulation.  The generic display
> object now works.   I can turn the dots off within coot using the 'generic
> display objects', but, new generic display objects appear after every
> manipulation of the model.  It's awash, I still have to actively turn off
> the dots constantly, either with phenix 'show probe dots in coot' or with
> coot 'generic object display'.
>
> Any suggestions?  Should I just take the practical solution of opening
> stand-alone coot sessions?
> Thanks,
> Nat
> (using phenix 1.9 pre-1669 and coot 8-pre 5001)
>
>
> On Thu, Jan 31, 2013 at 1:19 AM, "ing. Jan Stránský" 
> <[email protected]>wrote:
>
>> Also turning "Interactive dots" on in coot could help. It overrides any
>> other molprobity dots when you run real space refinement, choosing
>> different rotamer or editing chi-angels for example.
>> Cheers,
>> Jan
>>
>>
>> On 01/30/2013 09:34 PM, Nathaniel Clark wrote:
>>
>>> I get the same result when I select Draw->generic display
>>> objects-nothing at all happens (not even a window hidden behind the
>>> main coot window).
>>>
>>> I think I stumbled on the solution though, if I go to the molprobity
>>> tab in Phenix, I can toggle the dots on or off in coot!
>>> Nat
>>> I guess I will have to just close out the Phenix-initiated coot window
>>> and start a fresh one.
>>>
>>> On Tue, Jan 29, 2013 at 3:19 PM, Nat Echols <[email protected]>
>>> wrote:
>>>
>>>> On Tue, Jan 29, 2013 at 12:33 PM, Nathaniel Clark
>>>> <[email protected]> wrote:
>>>>
>>>>> When I use a coot window that was started by Phenix, it shows those
>>>>> 'molprobity' dots which represent the Van Der Waals surface.  Can
>>>>> anyone tell me how to turn those off?
>>>>>
>>>> In theory, Draw menu --> Generic Display Objects... has the toggles
>>>> for these, although for some strange reason it does nothing on the
>>>> version I have installed here, which I believe came from the CCP4 home
>>>> page.  (Nor does opening the Python scripting console and typing
>>>> "generic_objects_gui()".)
>>>>
>>>> I will add an option to Phenix to disable the automatic display, in any
>>>> case.
>>>>
>>>> - the other Nat
>>>>
>>>
>>
>

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