Hi Christoph et al.,
We have had the same problem on several machines with Windows 10. I
suspect this is caused by a recent update, to either Windows or the
NVIDIA drivers.
Like you, we have no problems with PyMOL, only COOT.
We have tried several fixes and none have worked.
Best regards,
Pedro
Às 12:48 de 19/03/2018, Christoph Parthier escreveu:
> I double-checked all three points. They were all set correctly. WinCoot
> crashes anyway as described...
>
> What pointed me to suspect WInCoot to be the culprit is the fact that NVIDIA
> quad-buffered stereo works in PyMOL on the same machine using these settings
> (also uses OpenGL).
>
> Christoph
>
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