This is a follow-up from a thread from May 2018 (
https://www.mail-archive.com/[email protected]/msg04199.html )

I can no longer open or run the Coot graphics interface, neither through
Phenix nor from its separate installation by calling coot from the
terminal. The terminal output is

*** Cannot find the double-buffered visual.

*** Trying single-buffered visual.


*** No appropriate OpenGL-capable visual found.

guile (GNU Guile) 2.2.6
Copyright (C) 2019 Free Software Foundation, Inc.

which comes after

INFO:: Using Standard CCP4 Refmac dictionary from CLIBD_MON:
/Applications/ccp4-7.0/lib/data/monomers/

INFO:: Reading coordinate file:
/Applications/ccp4-7.0/share/coot/standard-residues.pdb

 PDB file /Applications/ccp4-7.0/share/coot/standard-residues.pdb has been
read.
Spacegroup: P 1

and before

License LGPLv3+: GNU LGPL 3 or later <http://gnu.org/licenses/lgpl.html>.

This is free software: you are free to change and redistribute it.

There is NO WARRANTY, to the extent permitted by law.

catching the crash log:

coot-exe: "/Applications/ccp4-7.0/libexec/coot-bin"

/bin/ls

coot-version:

/Applications/ccp4-7.0/libexec/coot-bin

platform:

/usr/bin/uname

core: #f
No core file found.  No debugging

Running glxgears only returns

Error: couldn't get an RGB, Double-buffered visual



Running coot --no-graphics from the command line returns no errors after
running all the python scripts and Welcoming me to Coot.

This all started after a recent download and installation of CCP-EM
(version 1.4.1 for Mac), which came after updating my XQuartz from 2.7.7 to
2.7.11 and updating my ccp4 package (to version 7.0).

This message is especially directed at MacBook Pro users like myself
because I think it's an issue with my gfx card and/or something to do with
how OpenGL is implemented. I am using a MBP running mac OS Mojave version
10.14.2. My graphics are supported with NVIDIA GeForce GT 750M 2048 MB
Intel Iris Pro 1536 MB. My colleagues who have Macs (not MBPs) that use AMD
cards instead of NVIDIA cards do not have this issue. I can't find any
Mac-supported updates to this particular NVIDIA gfx card, and I am not
eager yet to upgrade the OS to Catalina, but I'll try soon if nothing else
seems more rational. Running PyMOL (either through Phenix or separately) or
any other graphics program that seems to run OpenGL, works fine.

Have any of you managed a workaround or a fix?

This is some of what I tried (all libraries seem installed, no errors about
that, by the way):
I have edited my startx file to enable +iglx both by running the
command 'defaults
write org.macosforge.xquartz.X11 enable_iglx -bool true' and by editing the
start file directly (defaultclientargs="+iglx"
defaultserverargs="+iglx") . Actually running 'defaults read
org.macosforge.xquartz.X11 enable_iglx' returned a 1 before I even edited
the startx file, even though rumors have it that the newer XQuartz
installations disable iglx by default) I followed directions from here
https://www.visitusers.org/index.php?title=Re-enabling_INdirect_glx_on_your_X_server
and it's consistent with what I've seen in several forums. I have restarted
my MBP, powered off and on, uninstalled XQuartz and re-installed the newer
version. Interestingly, installing the older XQuartz version (2.7.7) that
had previously supported Coot just fine did not improve or change things -
I can't get Coot to run no matter what now. I have deleted the tmp/.Xi-lock
files, and tried the circuit again, but I am only losing track of things
now.

I just want to do some model building at my own laptop since I travel
often. sigh. Help?


-- 
"Study as if you were going to live forever; live as if you were going to
die tomorrow." - Maria Mitchell

"I'm not afraid of storms for I'm learning to sail my ship."  - Louisa May
Alcott

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