Dear Coot developers,

I am using Coot 1.3.1 on a MacBook Air M2 (2022, Apple Silicon), installed
via Homebrew.

I am experiencing a problem when using Coot with an external monitor in
extended desktop mode. When Coot is running on the internal MacBook
display, selecting a residue and using the middle mouse button to center
the view works correctly. However, when I move the Coot window to the
external monitor, the mouse click position seems to be shifted: selecting a
residue does not bring the view to the correct location.

Interestingly, the problem disappears when using "Mirror Displays" mode,
suggesting that it may be related to multi-monitor coordinate scaling or
HiDPI handling on macOS.

I have already tried:

   - changing the display resolutions;
   - using the default macOS display settings;
   - launching Coot with:
   GDK_SCALE=1 coot
   GDK_SCALE=1 GDK_DPI_SCALE=1 coot

but the issue remains.

My Coot version information is:
Coot 1.3.1

Could you please let me know if this is a known issue or if there is a
recommended workaround?

Thank you very much for your help.

Best regards,

Mike Perrot

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