On Fri, 2 May 2025 10:40:04 GMT, Per Minborg <[email protected]> wrote:
>> This PR is based on the work of @mernst-github and aims to implement an
>> _internal_ thread-local 'stack' allocator, which works like a dynamically
>> sized arena, but with reset functionality to reset the allocated size back
>> to a certain level. The underlying memory could stay around between calls,
>> which could improve performance.
>>
>> Re-allocated segments are not zeroed between allocations.
>
> Per Minborg has updated the pull request incrementally with one additional
> commit since the last revision:
>
> Address comments
src/java.base/share/classes/jdk/internal/foreign/BufferStack.java line 186:
> 184: }
> 185: }
> 186: }
Suggestion:
private record PerThread(ReentrantLock lock, Arena arena, SlicingAllocator
stack) {
@ForceInline
@SuppressWarnings("restricted")
public Arena pushFrame(long size, long byteAlignment) {
boolean needsLock = Thread.currentThread().isVirtual() &&
!lock.isHeldByCurrentThread();
if (needsLock && !lock.tryLock()) {
// Rare: another virtual thread on the same carrier competed
for acquisition.
return Arena.ofConfined();
}
if (!stack.canAllocate(size, byteAlignment)) {
if (needsLock) lock.unlock();
return Arena.ofConfined();
}
Arena confinedArena = Arena.ofConfined();
long parentOffset = stack.currentOffset();
MemorySegment frameSegment = stack.allocate(size, byteAlignment);
long topOfStack = stack.currentOffset();
// The cleanup action will keep the original automatic `arena`
(from which
// the reusable segment is first allocated) alive even if this Frame
// becomes unreachable but there are reachable segments still alive.
SegmentAllocator frame = new
SlicingAllocator(frameSegment.reinterpret(confinedArena, new
Frame.CleanupAction(arena)));
return new Frame(this, needsLock, parentOffset, topOfStack,
confinedArena, frame);
}
static PerThread of(long byteSize, long byteAlignment) {
final Arena arena = Arena.ofAuto();
return new PerThread(new ReentrantLock(),
arena,
new SlicingAllocator(arena.allocate(byteSize,
byteAlignment)));
}
}
private record Frame(PerThread thread, boolean locked, long parentOffset,
long topOfStack, Arena confinedArena, SegmentAllocator frame) implements Arena {
record CleanupAction(Arena arena) implements Consumer<MemorySegment> {
@Override
public void accept(MemorySegment memorySegment) {
Reference.reachabilityFence(arena);
}
}
@ForceInline
private void assertOrder() {
if (topOfStack != thread.stack.currentOffset())
throw new IllegalStateException("Out of order access: frame not
top-of-stack");
}
@ForceInline
@Override
@SuppressWarnings("restricted")
public MemorySegment allocate(long byteSize, long byteAlignment) {
// Make sure we are on the right thread and not closed
MemorySessionImpl.toMemorySession(confinedArena).checkValidState();
return frame.allocate(byteSize, byteAlignment);
}
@ForceInline
@Override
public MemorySegment.Scope scope() {
return confinedArena.scope();
}
@ForceInline
@Override
public void close() {
assertOrder();
// the Arena::close method is called "early" as it checks thread
// confinement and crucially before any mutation of the internal
// state takes place.
confinedArena.close();
thread.stack.resetTo(parentOffset);
if (locked) {
thread.lock.unlock();
}
}
}
I find it a bit strange to nest a class inside a record. What do you think if I
change it to two records?
-------------
PR Review Comment: https://git.openjdk.org/jdk/pull/24829#discussion_r2071471740