>> For me changing the base SDK and using XCode 7 is not enough unfortunately.
>> 
>> I build Juce based plugins and they get the same warning.
>> 
>> However I think there’s a shimmer of hope coming from Juce. If I build the 
>> Juce Demo Plugin with XCode 7 it does successfully validate and still 
>> contains the rez stuff and CA_USE_AUDIO_PLUGIN_ONLY is not set and all the 
>> normal CoreAudio files are built.
>> 
> Looks like Juce does an equivalent of CA_USE_AUDIO_PLUGIN_ONLY.
> 
> Check JUCE_DISABLE_AU_FACTORY_ENTRY at the bottom of juce_AU_Wrapper.mm
> 

I see that, but what I am also seeing is that without changing the code builds 
I do with XCode 7 sometimes produce the warning #140 and sometimes they don’t. 
I managed to get builds to work and break by changing seemingly random 
configuration choices. As I am absolutely sure I am not using the Component 
Manager, I think this is just a weird warning coming from some even weirder 
compatibility issue in the system. Currently I hope it is related to the c++ 
lib and SDKs used. After reading all the new posts, I’ll try using older SDKs 
now. I used 10.10 and 10.11 so far and am getting these weird very mixed 
results. Btw. how do you get 10.8. installed in XCode 6?

In any case it does not really seem to be related to how the AU is configured, 
but changing the configuration still seems to trigger the error.

So if you’re luckly your exisiting AUs just keep working and if not… well then 
you’re in my situation.

The whole situation would easily be solved if Logic stopped treating this 
warning as an error which is is not. After all my plugins work just fine on El 
Capitan, they don’t fail validation but sometimes produce a weird warning.
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