So the best way would be to use Swift with an Objective-C wrapper in order to be able to use C++ in Objective-C++ code?
2017-03-15 9:47 GMT+01:00 Paul Davis <[email protected]>: > Swift is not an RT-safe language. > > All code executed inside the render callback must be RT safe. No disk i/o, > no blocking synchronization, no objective C, no Swift. > > Will it work if you use Swift? Probably. Quite possibly even 99% of the > time. Doesn't make it OK. > > On Wed, Mar 15, 2017 at 5:25 AM, Dave O'Neill <[email protected]> wrote: > >> Hi, >> >> Is it safe to call Swift functions from the audio render callback? I >> know objc_msgSend can take a lock, is this also concern with swift >> functions? >> >> Dave >> >> _______________________________________________ >> Do not post admin requests to the list. They will be ignored. >> Coreaudio-api mailing list ([email protected]) >> Help/Unsubscribe/Update your Subscription: >> https://lists.apple.com/mailman/options/coreaudio-api/paul% >> 40linuxaudiosystems.com >> >> This email sent to [email protected] >> >> > > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Coreaudio-api mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/coreaudio-api/ > laurent.noudohounsi%40gmail.com > > This email sent to [email protected] > >
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