So the best way would be to use Swift with an Objective-C wrapper in order
to be able to use C++ in Objective-C++ code?

2017-03-15 9:47 GMT+01:00 Paul Davis <[email protected]>:

> Swift is not an RT-safe language.
>
> All code executed inside the render callback must be RT safe. No disk i/o,
> no blocking synchronization, no objective C, no Swift.
>
> Will it work if you use Swift? Probably. Quite possibly even 99% of the
> time. Doesn't make it OK.
>
> On Wed, Mar 15, 2017 at 5:25 AM, Dave O'Neill <[email protected]> wrote:
>
>> Hi,
>>
>> Is it safe to call Swift functions from the audio render callback?  I
>> know  objc_msgSend can take a lock, is this also concern with swift
>> functions?
>>
>> Dave
>>
>>  _______________________________________________
>> Do not post admin requests to the list. They will be ignored.
>> Coreaudio-api mailing list      ([email protected])
>> Help/Unsubscribe/Update your Subscription:
>> https://lists.apple.com/mailman/options/coreaudio-api/paul%
>> 40linuxaudiosystems.com
>>
>> This email sent to [email protected]
>>
>>
>
>  _______________________________________________
> Do not post admin requests to the list. They will be ignored.
> Coreaudio-api mailing list      ([email protected])
> Help/Unsubscribe/Update your Subscription:
> https://lists.apple.com/mailman/options/coreaudio-api/
> laurent.noudohounsi%40gmail.com
>
> This email sent to [email protected]
>
>
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list      ([email protected])
Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/coreaudio-api/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to