> On Jan 2, 2019, at 10:24 AM, Tamás Zahola <[email protected]> wrote: > > Wow, thanks Eric, I wasn’t aware of this! > > So, this means that in terms of battery consumption, feeding AAC/MP3/etc. > packets to an AVAudioConverter (then an AVAudioPlayerNode) is as efficient as > it gets?
correct. > > Best regards, > Tamás Zahola > >> On 2019. Jan 2., at 19:08, Eric Allamanche <[email protected]> wrote: >> >> Hi Tamás, >> >> the hardware audio decoders are a thing of the past. All remaining >> facilities related to hardware audio codecs are deprecated and don’t have >> any effect. You should stop using them. >> >> Eric >> >>> On Dec 23, 2018, at 2:11 PM, Tamás Zahola <[email protected]> wrote: >>> >>> Hi, >>> >>> I'm writing an iOS app that would be playing AAC/MP3/etc. streams in the >>> background for extended periods of time, so I'd like to minimize its >>> battery impact as much as possible. >>> >>> With the AudioConverter C API I could ask for a hardware codec via >>> AudioConverterNewSpecific + kAppleHardwareAudioCodecManufacturer, but as of >>> lately AVAudioEngine seems to be Apple's choice of audio API, so I would >>> prefer to use that instead of the C API... >>> >>> Is there any information on whether AVAudioConverter would offload audio >>> conversion to the hardware decoder or not? >>> >>> Best regards, >>> Tamás Zahola >>> _______________________________________________ >>> Do not post admin requests to the list. They will be ignored. >>> Coreaudio-api mailing list ([email protected]) >>> Help/Unsubscribe/Update your Subscription: >>> https://lists.apple.com/mailman/options/coreaudio-api/eallamanche%40apple.com >>> >>> This email sent to [email protected] >> _______________________________________________ Do not post admin requests to the list. They will be ignored. Coreaudio-api mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/coreaudio-api/archive%40mail-archive.com This email sent to [email protected]
