Eino,

I just wrote something on the wiki
(https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:species:mummy&s[]=mummy)
suggesting practically the same idea. Rather than instant dissolution,
I would argue for mummies to decompose over a number of rounds. After
all, if they were that paltry, why wouldn't your enemies just throw
buckets of water at you?

On the other hand, I believe that vampires should burst into flames if
dropped in deep water!

Cheers,
Brendan

On Thu, Oct 14, 2010 at 11:39 AM, Eino Keskitalo
<eino.keskit...@gmail.com> wrote:
> 2010/10/13 David Ramsey <pooka...@gmail.com>:
>> The unbreathing quality of the new grey draconians is interesting.  They
>> currently have the following qualities as a result of it: asphyxiation
>> resistance, immunity to Mephitic Cloud (since it has to be breathed in,
>> unlike, say, poison gas, which could be absorbed by other means), and
>> walking through water (I'm hesitant to call it amphibiousness, since you
>> "sink to the bottom" in deep water).
>>
>> However, in terms of documentation, it's not entirely clear that
>> unbreathing gives the ability to walk through deep water, and the same
>> quality of unbreathing could be applied to certain other races.
>> Specifically, unbreathing could be used to describe all
>> asphyxiation-resistant monsters, which currently include monsters
>> without apparent windpipes, undead, demons, plants, and non-living
>> monsters.
>
> You are not suggesting extending the walking in water ability to
> undead and demons, correct? I first wrote a lengthy reply opposing it,
> since there are such suggestions in the wiki too, but let me add the
> following here:
>
> We should rule that (deep) water dissolves physical undead (including
> skeletons) that aren't specifically water-themed (such as zombies etc
> of water creatures, and the bog mummy proposal). Basically, we get
> away with changing some text ("You drown" --> "You dissolve"). This
> could be expanded to ill effects (such as no regeneration) while
> standing in shallow water (or being hit by water jets), but is not
> strictly necessary.
>
> --Eino
>
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