On Tue, Dec 28, 2010 at 06:45:12PM +0000, Zaba wrote: > commit 727075e130ccf6b881229fad9fb328be25b9e5a4 > Don't do branch-dependent fixup of walls when not on a LEVEL_DUNGEON > level.
> + if (you.level_type != LEVEL_DUNGEON) > + return; > + > switch (you.where_are_you) Yay, a yet another reason to get rid of level_type. Is anyone against just making the Abyss, Pan and so on regular branches code-wise? It would stop bugs like this, make it easier to save multiple levels (stacked troves, etc), and let us have sane depths in Ziggurats (currently duplicated in Lua, badly). -- 1KB // Microsoft corollary to Hanlon's razor: // Never attribute to stupidity what can be // adequately explained by malice. ------------------------------------------------------------------------------ Learn how Oracle Real Application Clusters (RAC) One Node allows customers to consolidate database storage, standardize their database environment, and, should the need arise, upgrade to a full multi-node Oracle RAC database without downtime or disruption http://p.sf.net/sfu/oracle-sfdevnl _______________________________________________ Crawl-ref-discuss mailing list Crawl-ref-discuss@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss