Although I like "stuff" more than "thing" because it sounds more generic,
although they are more or less synonyms, here is a comment from the
Cambridge dictionary (see here
<https://dictionary.cambridge.org/grammar/british-grammar/thing-and-stuff> for
the complete text):

*Thing*

We use the general noun *thing* more commonly in speaking than in writing.

It is most commonly used to *refer to physical objects*, but we also use
*thing* to refer to i*deas, actions and events*

...

*Stuff*

*Stuff* is one of the most common nouns in speaking. It is more informal
than *thing*. It is *not at all common in writing*.

...
In conclusion, there should be another word for the matter, as "thing" may
convey a dubious meaning and "stuff" is too colloquial and of difficult
translation in other languages ; in doubt, "thing" looks better to me.
In Italian I would use the term "cosa" which applies both to physical and
to immaterial things and translates either English terms; probably the same
happens to "chose" in French.

Franco

On Wed, Dec 10, 2025 at 11:14 AM Christian-Emil Smith Ore via Crm-sig <
[email protected]> wrote:

> Dear both,
> I early times before the first ISO version (pre 2004) the name of the
> class E70 Thing was E70 Stuff. It was changed because, according to Nick
> Crofts, the term 'stuff' could not be translated properly into French. If
> you check CIDOC CRM version 3.4.9  you will see that. Personally,  I think
> that was a bad decision.  Shakespeare writes "The stuff dreams are made
> of". "Thing" is a bad choice since it may be confused with "Object".
>
> Best,
> Christian-Emil
> ------------------------------
> *Fra:* Crm-sig <[email protected]> på vegne av George Bruseker
> via Crm-sig <[email protected]>
> *Sendt:* onsdag 10. desember 2025 10:49
> *Til:* Dominic Oldman <[email protected]>
> *Kopi:* [email protected] <[email protected]>
> *Emne:* Re: [Crm-sig] E24 Physical Human -Made Thing
>
> Dear Dominic,
>
> Yes this is as it should be. This class is the super set of the human made
> object and human made feature. As such its instances include both of its
> child classes’ instances. It represents what they share in common which is
> essentially being a physical kind of thing and being the kind of thing made
> by humans. It is also stated by the ontology that this then is from where
> you can begin to speak of representations. According to crm representations
> are only made by humans.
>
> So if you need to talk about things that are movable you hop down to e22
> and if you are needing to make statements about things that are features
> hop down to e25.
>
> E24 is a class that likely isn’t invoked much directly but rather serves
> to support the representation of some things that are common in its child
> classes.
>
> Linked.art takes the decision to not split the hairs about whether a thing
> can be moved or not (since ultimately anything likely could be moved with a
> little imagination) and uses e22. But for some e25 serves useful purposes
> for indicating the physical objects that inhere in other objects.
>
> Is that helpful or addressing the direction of your question or did you
> have something else in mind?
>
> Best
>
> George
>
> George Bruseker, PhD
> Chief Executive Officer
> Takin.solutions Ltd.
> https://www.takin.solutions/
>
>
> On Wed, Dec 10, 2025 at 10:17 AM Dominic Oldman via Crm-sig <
> [email protected]> wrote:
>
> Dear SIG,
>
> The scope note for E24 says,
>
> "This class comprises all persistent physical items of any size that are
> purposely created by human activity. This class comprises, besides others, 
> *human-made
> objects, such as a sword*, and human-made features, such as rock art. For
> example, a “cup and ring” carving on bedrockis regarded as an instance of
> E24 Physical Human-Made Thing."
>
> Is this right/misleading?
>
> If it includes objects then why can't they be moved? The note includes
> items that might be considered objects - they are usually defined in E22 or
> E18  -  items which have "physical boundaries that separate them completely
> in an objective way from other objects."  This explains the
> difference between a carving on a wall and a movable object. If the carving
> is cut out of the wall then it gets sound physical boundaries and can be
> moved.
>
> Cheers,
>
> Dominic
>
>
>
>
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