On Friday 03 June 2005 10:01 pm
Brendan Lally wrote:

> >>> [EMAIL PROTECTED] 06/03/05 22:36 PM >>>
> > The cauldrons would be on regular tiles and would
> > return after a reset if they "got blowed up". The other > areas in each
> > room would be unique.
> 
> Given that these are player apartments, they are the only ones that can
> blow up their cauldrons. I therefore think that they should be charged
> for destroying them/ heavily cursing them.

Works for me.

> How to do that is an interesting question however, probably something
> would need to be done with creators and destructors, maybe an alter that
> takes money in order to destroy the cauldron and create a new one?
> (maybe it should take something else too, lead perhaps?)

Sounds good. However, I can find the archetype for a creator in the
CFJavaEditor archlists but I cannot find anything called destructor
other than the tool related to buildable buildings.

What is a destructor and how does one use it?

Gene
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