> Sure, the intend - force people to explore the world furthermore - is good. 
> But I see little justification of forcing them to make a given quest to 
> increase their level. Arbitrarily capping the levels looks very artificial to 
> me. 

It could be seen as "you can't learn more by yourself, you need to be
taught by a master of arts to learn new techniques" :)

Ryo

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