More other spells can have other secondary effects, like "create bomb": if a player is hit by the explosion, he will move arround, like "fear" spell.
Other example: If a fire dragon hits you with fire, he can burn a random cloth, scroll/book or woodmade items (arrows, bow, etc...). Not burn all items, just a random one. Maybe this is a very hard effect, but is only an example.
This effects will made killing ranged magical monsters a bit harder, and the player will need a better strategy before stay in from of him, casting burning hands all the time.
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