Juergen Kahnert wrote: > Problem here is the maximum (magic improved) hard limit of stats to 30. > Why should an elf or gnome be able to get the same con value as a dragon? > Just remove this hard limit. The limit will be reached with body slots > and item power. > > For example, the maximum natural con value for an elf would still be 18 > and for a dragon 26. But with weared items giving a sum of +12 con the > elf would reach 30 but the dragon a con value of 38. One quick note about this, is that removing that hard limit isn't so simple as "just" removing it. There is an issue that a notable number of areas in the code do assume a max of 30 or give unreasonable bonuses if stats are over 30. I would agree the stat cap of 30 should be removed, but just noting, it would also require reworking most of the formulas that give bonuses based on stats.
Alex Schultz _______________________________________________ crossfire mailing list [email protected] http://mailman.metalforge.org/mailman/listinfo/crossfire

