> I don't think so.  But we should skip the idea of a "healer" class.
> This leads into the wrong direction.

This leads in the wrong direction for you, but not necessarily for other 
players :)

In my opinion, the more roles players can choose from, the funnier. Even non 
combat roles, be it alchemist, smith, whatever - including healer.

Though we should make it so that one can play alone if she wishes so :)

Ideally, players could play together, or single, without (many) map 
restrictions - it is ok to have some maps requiring multiplayer, but not 
all ; it is ok to have maps suitable for only one player, not all.


Nicolas
-- 
http://nicolas.weeger.free.fr [Petit site d'images, de textes, de code, bref 
de l'aléatoire !]

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