> I don't think so. But we should skip the idea of a "healer" class. > This leads into the wrong direction.
This leads in the wrong direction for you, but not necessarily for other players :) In my opinion, the more roles players can choose from, the funnier. Even non combat roles, be it alchemist, smith, whatever - including healer. Though we should make it so that one can play alone if she wishes so :) Ideally, players could play together, or single, without (many) map restrictions - it is ok to have some maps requiring multiplayer, but not all ; it is ok to have maps suitable for only one player, not all. Nicolas -- http://nicolas.weeger.free.fr [Petit site d'images, de textes, de code, bref de l'aléatoire !]
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