> Offering characters for pure party gaming in a game with only a > rudimentary party support and just a few players online at the same > time is nothing you have to spent much time of thinking. It's just > unplayable...
So let's trash existing system and create a real multiplayer system - that allows single player mode, of course. > We don't have a smith class. And the alchemist is unplayable at the > moment; see: > > http://mailman.metalforge.org/pipermail/crossfire/2007-July/011693.html Then let's fix it. > How do you play a pure healer alone? Or do you mean a paladin / priest? <snip> > Yes, ideally, I fully agree. But CF is far away from ideal conditions > for this. > > So concentrate on classes which are playable at the given system and add > more classes, if those become playable, too. Then let's be ambitious :) Let's rewrite the system from scratch (or almost) to enable us to do this kind of things. Instead of just saying "we can't do that". We want 2.0 to be a real milestone, or what? :) Nicolas -- http://nicolas.weeger.free.fr [Petit site d'images, de textes, de code, bref de l'aléatoire !]
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