Nicolas Weeger wrote: >> This probably isn't a problem until spells that use this functionality >> become widespread - my main concern in there may be some confused/upset >> players if there are spells that end up using valuable items. > > Hopefully, client will warn when selecting such a spell (which is why I added > the protocol extension). > Or we can even have the server send a reminder - "you ready the spell > firebolt, which consumes diamonds to be cast".
That last one is probably a good method - it universally works. While the client could do some of the work, it (at least the C client) currently doesn't watch commands that much. It watches it to the extent to know if it is a command it should execute or a command that it should pass to the server, but beyond that, it just passes the data on to the server. Since the server currently says 'you ready abc', putting in a note that it has components doesn't really add much in the way of extra messages, and seems like a pretty easy solution. _______________________________________________ crossfire mailing list [email protected] http://mailman.metalforge.org/mailman/listinfo/crossfire

