On 04/28/2013 14:00, Nicolas Weeger wrote: > I was wondering of adding gem "upgrades" alchemy recipes, something > like: > > - 20 diamonds => 1 diamond of great value - 20 diamonds of great > value => 1 diamond of exceptional beauty - 20 diamonds of > exceptional beauty => 1 diamond of flawless value > > (with the number high enough to ensure the diamonds in the recipe > cost more than the resulting diamond) > > And equivalent recipes for other emeralds, rubies and such. > > > Maybe with a high failure rate, and rather in thaumaturgy maybe, > which doesn't have many recipes.
I like this idea; I think having the high chance of failure and huge number of starting materials offsets the cost and random chance of finding these in the wild. Perhaps even a skill like jewelery? Then again, I don't know many jewelers who can put together a bunch of gems to make a better gem. Good luck, Kevin Zheng _______________________________________________ crossfire mailing list [email protected] http://mailman.metalforge.org/mailman/listinfo/crossfire

