On Dec 15, 2004, at 11:54, Taral wrote:
What stops someone using 3 players and majority voting on frame data bits?
As I understand it, they use such a huge number of bits for marking, that any reasonably-sized assembly of players will still coincide on some marked bits.
(However, I very much doubt whether they can blacklist all the players in the assembly without blacklisting some "innocent" players as well!)
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