Hi all,

I have a problem, when I load a factory during the game
using "csLoader::LoadLibraryFile(...) " and create an 
object from it using "iEngine::CreateMeshWrapper()".

In this case, the objects are not lighted correctly (they are
too dark). '-relight' does not help, because the objects
are not loaded at the beginning. 

The same happens, when I load an additional Mapfile
without deleting the old world.

Objects that were loaded from before 
iEngine::prepare() are just fine.

I tried using iEngine::ShineLights() and iSector::ShineLights()
after creating the objects - to no avail. Calling iEngine::Prepare()
again does not help either. The objects appear to dark.

What can I do to get them correctly relighted?

Tnx in advance.




Martin



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