On Donnerstag 30 März 2006 19:39, Jorrit Tyberghein wrote: > Avoid using the thing mesh. Try to use genmesh which uses vertex > lighting (gouraud shading).
That fixed it, thanks. Martin ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid0944&bid$1720&dat1642 _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
