hi,

   could somebody explain me the renderloops meaning and internals?

   I would like to know what 'step' and 'defaultshader' means.

   In particular I'm trying to use ambient and diffuse on a character
   model and in same time have terrain rendered correctly. It is
   possible?

   BTW. what would I need to do, to render objects 2 times with different set
   of shaders? The only way will be to change material on every one?
   Or I can use renderloops somehow?
   
-- 
greetings,
 Piotr Obrzut                           mailto:[EMAIL PROTECTED]



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