res schrieb:
> On 17.07.2006 06:32, Jörg Fischer wrote:
>> This only fixes the symptom, reporting button 24 as button 1 and so on,
>> and may be off by one, b/c I didn't know whether to use 1 or 0 as first 
> 
> AFAIK it's 0. (I think the device number offset was 1-based.)
> 
>> ps.  Can one of the devs check these patches into SVN please?
>> I have no write access myself.
> 
> Once you provide a better patch - we don't like hacks in SVN. I doubt
> "23" is an universally working offset for the button number. The correct
> approach is probably something like determining what buttons a joystick
> really provides, and mapping the first button to index 0, the next found
> button to index 1 and so on.
> 

DirectX should provide Joystck buttons already 0-based AFAIK.
I rather suspect a bug in c_dfDIJoystick2 or DIJOYSTATE2 that ships
with cs-Win32libs.

-- J. Fischer


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