Creting a great all-in-one object is not a wise idea. There is a very good
video here about optimal levels:

http://crystalspace3d.org/gallery/v/conference/2006/Movies/optimalmaps_big_xvid.avi.html

I recommend you strongly.

Greetings,

2007/1/23, Rodolfo <[EMAIL PROTECTED]>:

Hey Folks,

In the world loaded by our application we have a huge street with 100 Km.
This
street contains a lot of factories (each 20 meters we have a different
factory).

We load the whole street before to start the simulation (our application
is a
driving simulator).

So we would like to know in which conditions we would have a better
performance. If we create the whole street as one object or has several
objects with different factories (the current situation)?

We don't have problems of memory, so it's ok to load the whole street on
it.

Greetings,

Rodolfo Lossio


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