Like Amir already told us. We need to see a bit more code to judge
what is wrong. Also by moving, do you mean animating or moving around
in the world?

Greetings,

On 1/31/07, Thomas Teufel <[EMAIL PROTECTED]> wrote:
> Hello!
>
> I have some kind of moving issue at some of my 3d sprites.
> At various 3d sprites with each an individual shape some do move and
> some don't.
>
> They all were exported the exact same way out of 3ds max.
> Also the loading command is the same.
> Loading works! .. no Errors or something like that are displayed.
> I can even see all of them with texture.
>
> I move those sprites with a collider actor.
>
> Is there something special one has to watch out at modeling a sprite?
> (There for example is one that is just a very simply shaped cylinder and
> it does not move.)
>
> Or does anyone of you knows where the issue might be?
>
>
> Thanks a lot!
> Thomas
>
>
>
>
>
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