Some time ago the viewmesh tool was converted to use the CEGUI plugin  
for CS.  I'm not sure what features this change was made for, but it  
seems that CEGUI has not had a functioning Mac build for some time  
due to a lack of maintainer for their XCode project file.  Building  
from source is probably possible but definitely doesn't work "out of  
the box" e.g. include paths and some headers may need to be  
changed.    I would like to be able to build viewmesh so that mac- 
using artists for PlaneShift can use it to preview their work.

Do the features of viewmesh make CEGUI necessary?  I'm not very  
familiar with either the tool or the GUI framework.

Thanks,
Daniel

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