Yes, without CEGUI viewmesh cannot work. Greetings,
On 4/15/07, Daniel Fryer <[EMAIL PROTECTED]> wrote: > Some time ago the viewmesh tool was converted to use the CEGUI plugin > for CS. I'm not sure what features this change was made for, but it > seems that CEGUI has not had a functioning Mac build for some time > due to a lack of maintainer for their XCode project file. Building > from source is probably possible but definitely doesn't work "out of > the box" e.g. include paths and some headers may need to be > changed. I would like to be able to build viewmesh so that mac- > using artists for PlaneShift can use it to preview their work. > > Do the features of viewmesh make CEGUI necessary? I'm not very > familiar with either the tool or the GUI framework. > > Thanks, > Daniel > > ------------------------------------------------------------------------- > This SF.net email is sponsored by DB2 Express > Download DB2 Express C - the FREE version of DB2 express and take > control of your XML. No limits. Just data. Click to get it now. > http://sourceforge.net/powerbar/db2/ > _______________________________________________ > Crystal-main mailing list > [EMAIL PROTECTED] > https://lists.sourceforge.net/lists/listinfo/crystal-main > Unsubscribe: mailto:[EMAIL PROTECTED] > -- Project Manager of Crystal Space (http://www.crystalspace3d.org) and CEL (http://cel.crystalspace3d.org) Support Crystal Space. Donate at https://sourceforge.net/donate/index.php?group_id=649 ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Crystal-main mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
