Thancks a lot,
I did read that part of the doc, but it did not went all the way through
the brain.
I hate when I do that. Anyway, the solution with conditional is
good-enough. It does
the job may be in the most efficient way.
This beeing clear, I'll close/make the tutorial available soon.
Best regards,
Sebastien.
res a écrit :
On 23.04.2007 18:44, res wrote:
This issue follows from the order in which SV contexts are used (see
http://crystalspace3d.org/docs/online/manual/Shader-System-Overview.html#9):
Correct URL:
http://crystalspace3d.org/docs/online/manual/Shader-System-Overview.php#9
(ie s/html/php/)
-f.r.
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