>From: "Mark Meijer" <[EMAIL PROTECTED]> > >Sure I understand that. But you said: "This is not about rendering a >game's models in CS, but it is about is CS an up-to-date engine and
Yes, it is the learning experience to you developers, if CS is not up-to-date. ;-) As said, NIF is advanced format. If CS would qualify for NIF or if CS would have similar model format, would that be great. BTW, Oblivion modders have made huge texture packs. Textures with normal mapping, parallax mapping. Their license says they can be used by us others as well. No NIF files, only dds. Some mods which contain landscape (with stuff) are GPL'ed. They may reference to propriatary stuff by IDs. That means we only have to make equivalent models. No NIF files involved, but the ESP mod files. I have a start for an esp parser, but others have written better tools. Juhana -- http://music.columbia.edu/mailman/listinfo/linux-graphics-dev for developers of open source graphics software ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
