On 6/9/07, Mariano Cerdeiro <[EMAIL PROTECTED]> wrote:
> Hello,
>
> I am new with CS and I have some basic questions:
>
> 1.- I am Loading a genmesh from a library exported from blender (with
> blender2cs). The library is a genmesh with 7000 polygons and texture.
> The first problem is that I need 5 minutes to start the engine. I have
> 3 lights on my world and on the second light the engine take this time
> to run CalculateLighting().

How many lights are there? How did you set up the genmeshes? What flags are set?

> 2.- and the second question. This genmesh has a texture, and the
> texture is defined on the library too, but by drawing the texture is
> no present.. :( I use to load the mesh:
>
> loader->LoadLibraryFile("library");
>
> carMeshFactoryWrapper = engine->FindMeshFactory("genMeshName");
>
> carMeshWrapper =
> engine->CreateMeshWrapper(carMeshFactoryWrapper,"name",
> engine->GetSectors()->FindByName("Scene"), csVector3(position.x,
> position.y, position.z ) );
>
> I don't have any problem with the textures of the world...

I need more information to solve this. What errors do you get? Where
did you put the textures?

Greetings,

-- 
Project Manager of Crystal Space (http://www.crystalspace3d.org)
and CEL (http://cel.crystalspace3d.org)
Support Crystal Space. Donate at
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