> The Other problem I am not sure why, but is a Problem of the World
> that appears only if I load the mesh and is by calculating the shadows
> of the track (try to be cars game). The track and the ground are not
> the same mesh (thing mesh both) and they are really near from each
> other, I am not sure of that can generate problems by shadowing?...
> Yet I put shadow of the track to false and is working fine.

I don't understand exactly what the problem is. Perhaps a screenshot would help?

Greetings,

-- 
Project Manager of Crystal Space (http://www.crystalspace3d.org)
and CEL (http://cel.crystalspace3d.org)
Support Crystal Space. Donate at
https://sourceforge.net/donate/index.php?group_id=649

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