> The Other problem I am not sure why, but is a Problem of the World > that appears only if I load the mesh and is by calculating the shadows > of the track (try to be cars game). The track and the ground are not > the same mesh (thing mesh both) and they are really near from each > other, I am not sure of that can generate problems by shadowing?... > Yet I put shadow of the track to false and is working fine.
I don't understand exactly what the problem is. Perhaps a screenshot would help? Greetings, -- Project Manager of Crystal Space (http://www.crystalspace3d.org) and CEL (http://cel.crystalspace3d.org) Support Crystal Space. Donate at https://sourceforge.net/donate/index.php?group_id=649 ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
