You have to keep in mind that the back2front feature does NOT split
faces. So make sure you have no intersecting faces in your model.

Greetings,

On 10/2/07, infinity <[EMAIL PROTECTED]> wrote:
>
>
> I have been trying to use sorted faces with an alpha texture, in walktest. I
> am talking about sorting the faces inside one mesh object. I have the
> settings on like back2front (this is a genmesh) and ztest. The faces of
> objects are not drawn on top of eachother corerrectly. Is it possible that
> it simply doesn't work correctly in CS?
> I have not seen any version of CS where the alpha faces seem to be sorted
> correctly inside an object.
> Also, I was actually trying to copy the sorting feature (using BSPTree) from
> the source code to use for something else, but now I an questioning does it
> work in the first place? Anything I could test?
>
> The version of CS is from a month ago, Win XP
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