Hi!

This is a known bug and there is a trac entry for it. Even with non 
intersecting faces it is still drawn bad.

On Wednesday 03 Oct 2007, Jorrit Tyberghein wrote:
> You have to keep in mind that the back2front feature does NOT split
> faces. So make sure you have no intersecting faces in your model.
>
> Greetings,
>
> On 10/2/07, infinity <[EMAIL PROTECTED]> wrote:
> > I have been trying to use sorted faces with an alpha texture, in
> > walktest. I am talking about sorting the faces inside one mesh object. I
> > have the settings on like back2front (this is a genmesh) and ztest. The
> > faces of objects are not drawn on top of eachother corerrectly. Is it
> > possible that it simply doesn't work correctly in CS?
> > I have not seen any version of CS where the alpha faces seem to be sorted
> > correctly inside an object.
> > Also, I was actually trying to copy the sorting feature (using BSPTree)
> > from the source code to use for something else, but now I an questioning
> > does it work in the first place? Anything I could test?
> >
> > The version of CS is from a month ago, Win XP
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