Hello. I got GPU Gems 3 book. TOCs and sample chapters can be found from http://developer.nvidia.com/object/gpu-gems-3.html
Check the TOC and please let me know if you find anything which could be coded to CS. We will work together then. If it is about possible improvements to existing algorithms, please describe shortly the current approach. I'm myself interested in chapters on latest SpeedTree tech and on foliage rendering in Crysis. Juhana -- http://music.columbia.edu/mailman/listinfo/linux-graphics-dev for developers of open source graphics software ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
