Hey Jorrit, I misunderstood, sorry. Yes, that patch is only CEL related. What it fixes is the framedrop when using CEL billboards - I just didn't notice Jim's problem was in plain CS. Next time I'll make sure to wake up before posting something on the net ;D. Again, sorry for the confusion guys.
Greets 2008/9/17 Jorrit Tyberghein <[EMAIL PROTECTED]>: > Piotr, in Jim's first mail he told us he copied code from walktest to > draw the pixmaps. > So I don't think he is using CEL. Also I fail to see the relevance of > that patch? What > does your patch fix? > > Greetings, > > On Wed, Sep 17, 2008 at 9:23 AM, Piotr Podgórski > <[EMAIL PROTECTED]> wrote: >> Hi there, >> >> Jim, are you using CS/CEL 1.4? If so, probably you have the same >> problem that I had. Caedes wrote a patch to fix that, but I think the >> changes from it were only commit to trunk and not 1.4. I append the >> patch to this mail. Hope it helps. >> >> Cheers >> >> 2008/9/17 Jorrit Tyberghein <[EMAIL PROTECTED]>: >>> What kind of image is it that you're drawing on the screen? Is it a >>> power of two? >>> Does it contain transparency? I think you should avoid a big single >>> screen-size >>> image that has transparency. Better to work with smaller HUD images instead. >>> >>> >>> Greetings, >>> >>> On Wed, Sep 17, 2008 at 6:33 AM, Jim Sager <[EMAIL PROTECTED]> wrote: >>>> I copy/pasted the code from Walktest to show pixmaps. If I draw on the >>>> entire screen every frame, it slows things down horribly. >>>> >>>> If you want an example, try: >>>> http://rapidshare.com/files/145329460/xyzim.zip.html >>>> >>>> Hit f6 a few times and as the windows pop up, the Frames Per Second drop >>>> sharply. >>>> >>>> I want to use a HUD, but I don't want to lose noticeable amounts of Frames >>>> Per Second. >>>> >>>> I also have a mainly 2d program that I have on the back burner. I'd really >>>> like to use CRYSTALSPACE with it because I am familiar with the library. >>>> >>>> Thank you for reading, >>>> Jim >>>> >>>> ------------------------------------------------------------------------- >>>> This SF.Net email is sponsored by the Moblin Your Move Developer's >>>> challenge >>>> Build the coolest Linux based applications with Moblin SDK & win great >>>> prizes >>>> Grand prize is a trip for two to an Open Source event anywhere in the world >>>> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >>>> _______________________________________________ >>>> Crystal-main mailing list >>>> [email protected] >>>> https://lists.sourceforge.net/lists/listinfo/crystal-main >>>> Unsubscribe: >>>> mailto:[EMAIL PROTECTED] >>>> >>>> >>> >>> >>> >>> -- >>> Project Manager of Crystal Space (http://www.crystalspace3d.org) >>> and CEL (http://cel.crystalspace3d.org) >>> Support Crystal Space. Donate at >>> https://sourceforge.net/donate/index.php?group_id=649 >>> Visit my town at http://waldir.myminicity.com/ >>> >>> ------------------------------------------------------------------------- >>> This SF.Net email is sponsored by the Moblin Your Move Developer's challenge >>> Build the coolest Linux based applications with Moblin SDK & win great >>> prizes >>> Grand prize is a trip for two to an Open Source event anywhere in the world >>> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >>> _______________________________________________ >>> Crystal-main mailing list >>> [email protected] >>> https://lists.sourceforge.net/lists/listinfo/crystal-main >>> Unsubscribe: mailto:[EMAIL PROTECTED] >>> >> >> ------------------------------------------------------------------------- >> This SF.Net email is sponsored by the Moblin Your Move Developer's challenge >> Build the coolest Linux based applications with Moblin SDK & win great prizes >> Grand prize is a trip for two to an Open Source event anywhere in the world >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> _______________________________________________ >> Crystal-main mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/crystal-main >> Unsubscribe: mailto:[EMAIL PROTECTED] >> >> > > > > -- > Project Manager of Crystal Space (http://www.crystalspace3d.org) > and CEL (http://cel.crystalspace3d.org) > Support Crystal Space. 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