I'm new myself, so someone more knowledgeable feel free to correct me, but
you shouldn't have to make any calls directly to opengl.
Depending on what kind of UI you want to do (2d or 3d?) you can use
different plugins. There is a crazy eddie plugin for general GUI usage, or
if you want something similar you can use billboards, or if you want 3d, you
can call crystalspace to draw a cube this size with this texture, and so on.
On Wed, Apr 15, 2009 at 11:01 AM, Steven Truppe <[email protected]>wrote:
> Hmmm... can nobody help me with this trouble ? I'm new to the
> CrystalSpace, so at the moment i try to setup a nice default cs
> application with my own console and debug stuff (also small own UI api).
> I need a list of all loaded .cfg files (from the main application and
> all plugins).
>
>
> Another question i have: Is there a way i can draw using opengl commands
> ?? So i'm using the opengl win32 plugin with iGraphics2D and 3D, but can
> also use opengl commands to render my UI elements?
>
> I hope someone here know a bit more about this than myself, it would be
> enouth to point me to the right classes/docs.
>
>
>
> best regards,
> Steven Truppe
>
>
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