Hello again,
I have been following the tutorial
http://www.crystalspace3d.org/docs/online/manual-1.2/HOWTO-Create-Your-Own-Plugin.html#0.
And succesfully compiled myplugin to a dll.

However, when I call it from my application I always get cannot load
plugin errors. I have tried placing the dll (with and without the
.csplugin file alongside) in both the same folder as the executable and in
my CRYSTAL root with the other plugin dlls. Do I need to put the .lib file
anywhere specific as well?

I am concerned my .csplugin file is not being embedded, I have it added to
the project as a resource file but when I make changes to it my compiler
does not recognise the change and claims the dll is up to date. Are there
any other steps needed to embed the .csplugin when compiling in VC++?

Kind Regards,
Sam.


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