On 2/8/2010 7:01 PM, Christian Van Brussel wrote:
> "Crystal Space is a very mature and complete software development kit for
> real-time 3D graphics and high-level applications like games and virtual
> reality. It is free (LGPL) and cross-platform (Windows, GNU/Linux, OSX).

Rephrase: Crystal Space is a mature, full-featured software development 
kit (SDK) providing real-time 3D graphics for applications such as games 
and virtual reality. It is free (LGPL) and cross-platform (Windows, 
GNU/Linux, Mac OS X).

> Crystal Space is actually split in two main sub-projects:

Rephrase: The project encompasses two main components:

> - Crystal Space: component-based rendering engine on top of OpenGL, with
> many features such as advanced shaders and lighting systems, physics, 3D
> sounds, animation blending trees, terrains, XML loading, virtual file
> system, handling of physical peripherals, and many many other things.

Rephrase: A modular, configurable, and extensible rendering engine 
supporting OpenGL and advanced features such as shaders and lighting 
systems, physics, 3D sounds, animation blending, foliage, terrain, 
virtual file system, physical peripherals, and more.

> - CEL: entity system providing support for higher-level functionalities
> like runtime package environment (CELStart), generic event system, avatar
> and camera management, artificial intelligence (path finding, steering
> behaviors, neural networks and genetic algorithms), cars and hovercrafts,
> networking (experimental), etc.

Rephrase: Entity system supporting higher-level functionality, such as 
runtime package environment (CELStart), generic event system, avatar and 
camera management, artificial intelligence (path finding, steering 
behaviors, neural networks and genetic algorithms), vehicles, and more.

> Crystal Space is also closely linked to other projects like Planeshift,
> blender2crystal, CrystalArchitect, YoFrankie and CrystalCore."

Rephrase: Related projects: YoFrankie, PlaneShift, Blender 
(blender2crystal), CrystalArchitect.

(I omitted CrystalCore because it appears to be mostly dead.)

-- ES

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