On 29.03.2011 20:31, Antony Martin wrote:
> I just (re)discovered the feature that OpenGL lacks (it was just on the home 
> page of my website):
> 
> http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
> 
> But it has only been included since the version 4.1.

...which also means you can't really rely on it being present. Doing it
the “old” is more compatible across the board.

-f.r.

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