As such this is not a bad idea and it is in fact something that we have done
a few times
in the past already. However, as usual things are not that simple. It is a
bit hard to decide
which modules are not part of the core and then a harder problem is to
decide what to do
with those modules that are not considered core? If we move them to some
other repository
(like CSEXTRA) they run a very high risk of getting outdated and removing
them like that
will be problematic for some people.

Greetings,

On Tue, Aug 16, 2011 at 11:03 AM, Denis Washington <[email protected]> wrote:

> Hi,
>
> While going through the CrystalSpace code base recently, I got the
> feeling that while there is a lot in there in terms of plugins etc
> there, it seems that the different parts seem to be in pretty different
> states maintenance-wise. Now I am not a CS developer, and certainly not
> very knowledgeable regarding the CS code, but the logs show that some
> components get very frequently updated, while others see very little
> acitivity.
>
> Now what I thought about was: given that the release of 2.0 is not that
> far away, wouldn't it be a nice idea to
>
> * Inspect what is all in the repository, which parts have someone
> maintaining and working on them, which are of sufficient quality to ship
> and maintain, etc.
>
> * Drop everything that doesn't meet these criteria
>
> * Use the newly gained development time to polish what is left to the
> extreme
>
> Such a "concentrate-on-the-core" move might help to invest development
> efforts on what is really important and, in the end, deliver a
> through-and-through high quality product with CS 2.0.
>
> What do you think?
>
> Regards,
> Denis Washington
>
>
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-- 
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and CEL (http://cel.crystalspace3d.org)
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