> Sure like you were saying everything should be done in blender then
> imported
> into ares, really what is needed is a better blender exporter not a
> makehuman importer in ares, I cant think of any task that should go direct
> from makehuman to ares, except maby the model but is it really that much
> less work... saves ~30 seconds opening it in blender and exporting...

Well, you are probably right. We should be able to get access to all the
data we need from the Blender side, so there is no real technical need to
read it directly from MakeHuman.

Btw, a better Blender exporter is already a task in progress. Anthony is
currently working at extending it for the support of animeshes.



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